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 The war goal was never actually attainable,stellaris achieve war goals <q> ago</q>

First Traditions: Expansion, Unyielding. how can i be losing?! will they surrender eventually? or did i miss something?This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. Your perfect start is ruined, you got the Irassians yet again. Stellaris Real-time strategy Strategy video game Gaming. You need to accumulate enough points to cancel out that negative modifier in order for them to surrender. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). Name. Phase two is; the fighting of the war. Got dragged into a war by an ally. CryptoGo to Stellaris r/Stellaris. If the system is not FULLY conquered I don’t believe it would flip. If they are your ally and you go to war, you set wargoals before actually declaring, so you can pause the game time and just play around with setting wargoals. Sohei May 23, 2016 @ 6:25pm. Basically, a status quo says that if. After invading every planet and capturing all their systems the war ends with status quo. ago. The game engine determines that in order to achieve victory you need a. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Bring into the Fold Nemesis. YouTube™ Video: Stellaris Newbie Tutorial for WAR. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Can't achieve war goals. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. Hover over the "achieve war goals" button to see what affects it. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. Is there any way to achieve victory in spite of this, or is this all a lost cause?Ran into a issue with Stellaris, declared war on a neighboring rival, my federation and i made quick work of their empire, smashed all their fleets, occupied every single world under their command, every system captured for the glory of the Uruk. Additional comment actions. It's a Total War CB that you can use against Genocidal Empires. This could be territory control, imposing ideology, volitional subjugation and so on. In an offensive war, I have occupied every system and planet. YET I am 23 points from my goal. E Ceding Planets A and B) and by using the definition you would get warscore per month. And don't send /one/ troop transport. However, it literally seems impossible without the ability to claim systems because of pacifist. I can never get enough points to achive my war goals. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. But it still is not a good system if you have to go complete total war to achieve an actual victory. Plus edicts and tech that generate more resources. 2230 1k research. Do they have any allies or subjects?Stellaris. The End Threat war is a Total War (all purifier style empires only fight Total Wars). Constant_Pack673 • 20 days ago. I've been at war and. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. But he is weaker but not that much weaker than me. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. warvirus Second Lieutenant. When you declare war in Stellaris, you have to state what your aims are; what the war is actually about. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. . This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. Stellaris is a sci-fi grand strategy game set 200 years into the future. Fast forward the federation has been at 100% war exhaustion for a long time (it's currently 2480 and the war started in 2436). vassailize war goal -100. HoI4's war goal system would probably be the best fit and it is the one I liked the most, yet. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. r/victoria3. It probably shows it’s theirs now with a symbol meaning there is a planet/habitat that is available for invasion. If all capable colonies were ceded this way, the occupied systems won't be released. Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core. Stellaris. 2 please. status quo = each side keeps any systems they have claims on and have full control over. Usually this shouldn’t take long when “achieve war goal” is already available, but sometimes the AI can be extremely stubborn. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Description Stellaris - v3. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. Or is it just a list to pick from. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. About to start my first war and trying to understand the concept. The effect that has varies based on your war goals. Ya I posted a screenshot there of my war goals. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). Subjugation is about being nice now, so its bad for belligerent empires. r/Stellaris • 3 yr. They decided to get pissy, so we are now rivals with shared borders. To be fair, bubbles is indeed precious, and I deserve death for letting them die. Do you have to achieve all your war goals to declare peace. Once their war exhaustion reaches 100%, you can force a status quo peace. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. enemy is at 100% war attrition. I'm currently having subjugation war. The "Vassalize" War Goal and You: A Lesson learned the strange way. This is enough fleet power to guarantee a war, but not enough to actually win it. Decleared war on an empire to make them my tributary. If you can't even force a white flag, you haven't "clearly won". But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". View community ranking In the Top 1% of largest communities on Reddit. Everything is glorious. 0 unless otherwise noted. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. The reason it says you don't have anything occupied is because you don't. I can't find anywhere to view and edit my war goals. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. This will mean that smaller nations that are part of a larger Federation will be easier to achieve war score on, but will have a significant pool of war exhaustion. Hello! So I'm running into weird problem in my recent playthrough. I want to note that another empire currently occupies 2 of their planets since they are also at war. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. If you fail to achieve the war goal within a certain amount of time the ticking war score will begin to tick in the defender's favor. Business, Economics, and Finance. This works for newly liberated systems when "carving up" enemy nations. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. choppo Jan 25, 2022 @ 3:47am. You can bypass the whole claim system by being a devouring swarm or a Determined Exterminator, or by declaring war on one. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. Only occupied and claimed system that will be yours after the war ends. Wipe Them Out Nemesis. If you want to do it for RP reasons, sure that’s fun. You do not (despite what you might think), require 100 warscore in order to end the war. In usual wars, one can't include systems in war goals that are not claimed. The final component is war exhaustion. 11. It says I haven’t occupied their systems and planets. I have bombarded every planet, and captured the capital and the main colonies. enemy is at 100% war attrition. I'm currently occupying all their systems and planets (actually I'm occupying the most systems and all planets, while my subject and other independent guy occupies some systems). 8champi8 • 3 mo. So if this is a war of conquest all it means is you haven't conquered every system you've put a claim on yet but they're willing to cede control of the claimed systems you. 5][a361] Literally unplayable bug. But "occupation" indicator for the enemy shows this as 58% for unknown reason. DLC. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. e. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. "The Great Irassian Conflict" is probably conquest or animosity. -----An example is my current 3. When you declare war, you set that planet as your goal for the war and then you go to war. so you fight for keeps on anything. Add a Comment. Show command help. Deep & Varied Exploration. 4. how can i be losing?! will they surrender eventually? or did i miss something?Barbaric despoilers. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. If the war caused you to lose your commercial pact with their ally, you may very well have started a. Just wondering if I should list every option such as vassalize,. War is a big part of stellaris and I would very much like to see it get some attention. All Total Wars ONLY end on white peace. Plus, like I said, before I put claims on all of their systems, I was able to declare war on them to make them my vassal. #2. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. This gives you a way to end a war immediately at any time, at the cost of giving your enemy everything they want. 1 Answer. r/Stellaris. You're hovering over status quo, it appears, and not achieve war goal. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. You can also end a war by offering status quo. Wars are how mid-game and end-game borders are usually drawn. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. Planets owned by vassals count but those owned by. It's listed as a defensive war (Desperate Measures edict works) and my federation's war goal seems to be vassilisation. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. Stellaris War Goal IDs. AcHiEve WaR gOaLs -20 DeMaNdiNg uNoCcUPiEd SySteMs Me: fuck it, I’m going extinction mode And hell no I will not accept a white peace, they fuckin lost and the AI needs to learn. R5: I started a war to vassalise an enemy empire, but they won't surrender even though all of their planets and systems are occupied. 1 comment. Found it. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. A Weapon of Mass. step 3 : start taking systems with your flees and put your army right behind him. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. I cleared that entire area with my fleets, with armies following along and set to. 7. I would say it sticks. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. Currently Stellaris shows exhaustion on the map, total occupation only on the war screen, and goals occupation can only be found out by looking at the acceptance value and doing the math. On the right side of the war screen is your enemy. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Best. . You can't. If you claimed territory that you held, you get to keep that territory. Views: 164,800. To achieve the proper warscore to get these planets I have to conquer about 40-80% of the ENTIRE federation. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. However, war goals should be capped. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. im on 53%. Sorted by: 3. 1. ThePromethian. It is compatible with all other mods as it only adds new files. Your war goal is to “end threat” because that’s the default you get against awakened empires. And let factions peace out individually. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I want to build there a starbase with a listening post to spy properly on my neighbour. White peace means that only held territory is considered in the resolution. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. otherwise you'll end up. If an empire has no allies and you take control of all your claims which also happens to be the entirety of their empire the war ends. Land warfare. I'm. The thing with winning wars is what happens after depends on the war goal. If the war caused you to lose your commercial pact with their ally, you may very well have started a. The reason it says you don't have anything occupied is because you don't. DLC. . fmalfeas Mar 21, 2022 @ 9:17pm. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. My bench mark timelines are. So I go in, I take all his systems, smash all his fleets, occupy all. You have the perfect start. If you make this offer then the enemy will always accept it. Sep 7, 2022 Jump to latest Follow Reply Description Cannot achieve war goal after invading target's systems [v3. The federation easily has 80 worlds, So I have to conquer them 10 times!!! to eventually annex them. But I can't select the option. You can see it on the Twitch stream here. . The only systems I have claims on are occupied, as are the planets in them. Easy solution is blow up a few planets ai generally surrender after some time. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. the OP claimed that "the AI wants to wage war forever". That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. However when I declare war on them, I can demand about 5-8 planets. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace. The first method involves going to war with a target empire. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. Warscore in Stellaris is currently fucked. Since my war score was ~40% I have had a -10 score on the "impose ideology" "achieve war goals" button and that has not moved despite several more. And given that they appear to be occupied by two completely different empires, this will make this system not count as fully occupied unless the two empires are allied in the same war(if the occupiers are from two different wars, they will both have a -50 and -100 modifier for not controlling the planets/system to achieve their war goals). You can't get more from. com Originally posted by Darksynapse: Every war I get into ends in a "white peace". reiryc7 May 13, 2016 @ 12:57pm. The war exhaustion in this game does not work well. You have a primary and then can add more. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. Furthermore, there is a second weighted value based on 'how much you lost vs how much you had' in value. The way wars work in Stellaris, it's literally impossible to ever win a truly defensive war. I'm at war with another empire. To give you a few advantages, you will want to set up the game in your favor, most of the time by increasing planet habitibility, but I will go over the ideal set up for each achievement. rules pretty harsh now: -must have domination tradision. i'm not sure if other war types can be used on them. but yhea once you master the systems you do have to come up with your own goals. and. enemy is at 100% war attrition. to which. Change your war policy to liberation wars. xenoscumyomom • 2 yr. It's changed with the recent updates and a lot of demands/casus belli now require you to be neighbors among some other requirements. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. r/Stellaris. You own those systems now, you don't occupy them. Wars will take place in three distinct phases. I am totally crushing them. Showing 1 - 9 of 9 comments. And don't send /one/ troop transport. 5] [a361] Game Version v3. I can't force the war goal, because even if i have occupied all systems and took his planet, In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. 99. Basically, a status quo says that if. . Must have fat fingered it. I'm pretty sure the only difference here is that war exhaustion is supposed to give you some kind of negative effect if it reaches 100%. p Jan 25, 2022 @ 3:12am. Your opponent has a certain negative modifier to his willingness to surrender. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. use the "Play X" command. Wars are how mid-game and end-game borders are usually drawn. I've run into similar issues where I'm clearly stomping. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. The way the game works is the AI will surrender if you take all their stuff. The planets is a big one, that means. I started agressive war against an opponent who had defensive pact with his neighbor. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. That will list "unoccupied claims" that you assert a right to claim. Hell, capital planets alone are normally worth 66points at the start of the game. I found myself a subject of a much more powerful empire, and have been trying ever since to gain independence from them, as my 'overlord' won't let me even build a colony ship, or colonise a new planet. But he is weaker but not that much weaker than me. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. When I simultaneously declared war on the entire galaxy there was less of a problem and most surrendered immediately after being defeated. Try to hover your mouse at Enforce your demand in war panel. #1. That said, in previous wars I invaded every planet of my enemies and their allies and was unable to achieve war goals. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. This tutorial covers the basics of starting and ending wars, and covers some of the more common war scenarios. Go to Stellaris r/Stellaris • by GreenShockwave. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. FogeltheVogel • Hive Mind • 6 yr. choppo Jan 25, 2022 @ 3:47am. to view what Empire ID the empire you want has, use the command "debugtooltip" and hover over their Empire flag in the diplomacy screen. Not only that, but I've taken out my opponent's fleets, construction ships and science vessels. I can never get enough points to achive my war goals. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. Go to Stellaris r/Stellaris. Achieve your goals, you win the war. ,as applicable. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. 1. Occupied system doesn't meant you will get it after the war ends. I declared war on an empire and their allies and I've conquered all their systems, occupied all. I suspect it may have something to do with being in a federation with different ethics. Just because your war exhaustion reads 100% does not mean that you can "achieve your war goals" as per what you normally could, because your "achieve war goals" is still at -50. A complete and up-to-date searchable list of all Stellaris war goal IDs. Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. Wasn't the only issue that I had with this particular playthrough. (Their war exhaustion is at 100%, mine is at 90%) I keep capturing more and more planets, systems and destroying pocket fleets, but that number still isn't going above the damn zero mark. I was at 29% War Exhaustion and they were at 100%. I have 16 robot troops landed on their homeworld currently and still 0% occupation. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Occupying other systems does not mean you get them at war’s end, although they do increase your warscore. It will also have the war goals of each side. • 3 yr. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. Title really. Once again, every planet and system is occupied by me. However, I’m still missing 55 points in my war goal to vasalize someone. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. g. End Threat Nemesis. Hide filters. Start a new game with only 1 FE and yourself as a purifier type empire 2. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. If another empire is in control of one or more of your demands there is no way you’ll be able to achieve war goals. They have 2 planets left and I'm occupying both of them. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Warscore is the mechanic used by the game engine to set victory conditions. Hide filters. they will of course try to win the war they started. They won’t agree. A place to share content, ask questions and/or talk about the 4X grand strategy…I dont think that is true. 1 Answer. I am playing a Scion run with and when the became awoken they started a domination war against a federation. But wait, there's more. Stellaris is not a war game and it's perfectly fine (in my eyes) to be a peaceful empire that tries to survive in an hostile galaxy without harming it's neighbours, and possibly even trying to bring them on the (rightful) path towards peace. #3. Content is available under Attribution-ShareAlike 3. 1 comment. The OP is describing two unrelated wars that happen to be against the same nation. When their WE hits 100%, focus your fleet to occupy their critical systems (i. not my favorite thing in Stellaris. I fought a machine uprising, which is a total war (for those who do not know, total war means if you fully occupy a system it instantly transfers to your ownership) and an AI landed troops on the planet, and I landed my troops as well, and they got the planet. Easy solution is blow up a few planets ai generally surrender after some time. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. How do I get this? I honestly miss the old war goals system. In Stellaris, you don't just go to war and land armies to capture the planet you want and call it a day. A searchable list of all war goals in Stellaris, along with their IDs for use in cheats and console commands. 412K subscribers in the Stellaris community. Users of this war goal will always cede fully occupied claims first. Quick answer: no. You don't have anything occupied. A Status Quo truce on the other hand, rather than a full surrender, is a sort of compromise. Then I don't really know. I have an Empire listed as inferior that has kind of cut off my expansion. Claims are independent of war reasons. Tace. Go to Stellaris r/Stellaris • by bluetundra123. This page was last edited on 11 January 2022, at 23:01. Just like most strategy games work. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. If all capable colonies were ceded this way, the occupied systems won't be released. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. 113. Win this war, if you lose quit and start over. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. ago. Fluffy-Tanuki. it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war. step 4 : when you take a system with a planet in it land your army units on the planet to take it. so. Elitewrecker PT. Screenshots are needed here for us to see what's going on. The peace_on_player command in Stellaris is used when you want the targeted country to offer peace to the player. To achieve war goals, you generally need to occupy every star and planet on the enemy's team. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. Best. Winning a war outright is meant to be difficult unless you have truly overwhelming power.